Student Design Process Notebooks - Unit 3: Innovation (Copy)
Student Design Process Notebooks - Unit 3: Innovation (Copy)
Student Design Process Notebooks - Unit 3: Innovation (Copy)
Student Design Process Notebooks - Unit 3: Innovation (Copy)
Student Design Process Notebooks - Unit 3: Innovation (Copy)
Student Design Process Notebooks - Unit 3: Innovation (Copy)
Student Design Process Notebooks - Unit 3: Innovation (Copy)
Student Design Process Notebooks - Unit 3: Innovation (Copy)
Student Design Process Notebooks - Unit 3: Innovation (Copy)
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  • Load image into Gallery viewer, Student Design Process Notebooks - Unit 3: Innovation (Copy)
  • Load image into Gallery viewer, Student Design Process Notebooks - Unit 3: Innovation (Copy)
  • Load image into Gallery viewer, Student Design Process Notebooks - Unit 3: Innovation (Copy)

Student Design Process Notebooks - Unit 3: Innovation (Copy)

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Continuing with the Applied Robotics Curriculum for middle schooners, Unit 3: Innovation has students work with Cue to learn about text-based programming, arrays, and data storage. Students will also complete an Innovation project using these Design Process Notebooks. Use a small group or independent practice in conjunction with the ten lesson plans of Unit 3: Innovation. Recommended grades: 7-8.

See Unit 1 Creative Writing here.

See Unit 2 Game Design here.